This post is about a video game with a interesting concept. It walks you through the history of gaming. Specifically action-RPG.
Evoland starts out monochrome (and 8-bit) and you can only walk towards the right, But after running into a treasure chest your character gains the ability to walk towards the left.
As you can see from the picture above, the graphics literally improve as you play the game. So do the game mechanics. Also you have to unlock the story. Literally. Because when you start out the game your character (who is nameless, until you unlock the character name feature) is just stabbing monsters with a dagger without any real purpose.
This game is heavily inspired by games such as Legend of Zelda and Final Fantasy. They actually say so during the end credits. Anyway, The "Zelda" aspects comes from having the overhead view seen in the older Legend of Zelda titles (in addition to the Zelda staples of breaking pots and cutting grass with a sword to get items). The Final Fantasy aspects come from the over-world exploration and random enemy encounters (complete with turn-based combat).
This game also has tons of collectible stars. You get Stars from treasure chests. You also improve the game itself by opening treasure chests (one the early chests adds colors to the world, for example)
Another funny thing is this game acknowledges and sometimes pokes fun at video game cliches and tropes (EXAMPLE: At one point in the game a box of text reads "Why are there so many kids in video games anyway?").
Only downside of this game is that it's only around 4 hours long. Ironic because it's based off of a genre known for lengthy campaigns (*cough cough* Monster Hunter *cough cough*).
Anyway, you can play this game on Windows. or Mac. Both of which are PC based. You can also get on Steam.
For more info please go to the Evoland wiki.